Planned
collisionendTriggered when the player stops touching another rigid body.
The rigid body entity that the player is no longer in contact with.
Planned
collisionstartTriggered when the player starts touching another rigid body.
Contains details of the contact between the player and the other rigid body.
Planned
contactTriggered while the player is touching another rigid body.
Contains details of the contact between the player and the other rigid body.
Define events supported by IPlayer and their corresponding parameters.